You shall be able to adventure as a Viking of the franchise can. You can meet and interact with the characters, and they may interact with you, and shall live as if you are on Berk. (we will probably use the official maps for these features) This is not the story mode, and is much more open world.
Similar to Adventure Mode, but it shall instead simulate the franchise, you can choose whether to intervene before the proper events take place, play along, or simply ignore it all together. This mode shall also give you the ability to choose the starting point of when you play (according to the franchise) and will allow you to interact, as well as start some time before the first movie even. (After the second movie, it becomes equivalent to Adventure Mode)
Normal Modded Minecraft
Play Minecraft normally, without the story taking place in the world. The NPCs and relate stuff may appear or could be spawned, but interaction achieves nothing
Ruffnut and Tuffnut
Barf and Belch
Thornado or Skullcrusher
(Depending on period)
Bucket and Mulch
(Unnamed, Later periods)
Note: Prominent Characters (most of the listed above) will not spawn naturally in normal games, and can only be spawned by spawn egg.
Random Viking Villages
Random Viking NPCs
We shall have a remixed soundtrack, and we hope you do enjoy (when implemented)
Customized Tame System
If Mapmakers, Server Owners, and gamers alike would like, we aim to create an extremely custom tame system which will allow not only to force Dragons to be or not to be tamable, but even what to tame them with.
Custom Viking Helmet System
For server owners and singleplayers alike, can use a packaged JSON/CSON file and two texture files to generate a custom helmet for your Viking.
(May eventually implement an in-game "design your own helmet" system)
At first, shall require downloading helmets for visibility on servers.
Note: Not all features listed here are final, are treated equally, or will develop fairly. Also this is not a complete list and is merely to tease what it planned, expect more.
How do you train a dragon?
Simply feed a dragon the appropriate food, if it is not tameable, use the force tameble config option (open the mod menu, click our mod, click config, and click dragons)
Are you still working on the mod?
Can i join the team?
Unless you can develop in Java, we can not recruit you, and we prefer you be a contributor even then (unless you make a couple good contributions anyway)
Will you include every dragon?
when will the mod be finished?
At some point, we don't know, so please don't expect an answer to this. We are trying are best though (especially with our rather busy lives)
Where is the download
In the download tab above, or on the github repo, or on the forums, your pick
Weapons and armor
A blade with the capabilities as seen in HTTYD 2
Warhammers, Waraxes, Maces, Daggers, Clubs
Newly balanced weapons for use by Vikings and players
Can hold a more powerful charge for later use
A system of shields which work best with Battlegear 2
Hiccup's Glide Armor
As seen in HTTYD 2
Armor and outfits which shall fit not only the characters, but the aesthetics of the franchise better
As described to the left
(We might be planning for more customization here)
Both raw and cooked
Makes dragons docile and less effective